If you’ve ever found yourself creating artwork and wanting to make it come to life, then you’re in need of ZBrush. This is a digital sculpting program that’s designed to bring your 2D work into a 3D space. With ZBrush, you literally have the ability to make your pictures move, create large environments or characters for a video game or film. The only limitations that you have with ZBrush are your own creating abilities. Beginners often find the program intimidating at first, but don’t let this stop you; you can easily find a ZBrush tutorial with just a click of a button.
One of the key aspects of ZBrush is the brushes that you can use with the program. There are various brushes available that allow you to create incredibly realistic pictures and scenes. The Udemy course The Complete Beginner’s Guide to ZBrush is a course that will help get you started with the program. Most importantly, the course teaches you about the various brushes you can use and what each brush is specifically used for in the program.
In terms of versatility there are few programs, if any, that can beat ZBrush when it comes to brushes. The program provides you with several brushes that range from the standard to the highly detailed and specific. Each brush serves a function, whether it’s to help create more realistic surfaces on your designs or to alter the facial features of a character.
Alone these brushes can do quite a bit, and when used together they can create incredibly realistic scenes. Check out the Udemy course Sculpting Cloth for Games in ZBrush to learn how to use these brushes in conjunction with each other in order to create clothing that looks and moves as if it were real.
The Standard Brush
The brush you have to start off with is the standard one. This is the most basic of the brushes in ZBrush, but it is far from useless. This brush has several modifiers to help you create your sculptures. The point of this brush is to give an effect of adding clay to your piece. The various modifiers help adjust the way in which you add clay to give your sculpture more features. You can press the ALT key as you use the brush to have it carve and dig into your model instead of building on top of it.
One brush that is commonly used with the standard one is the smooth brush. Just like the name suggests, it makes the surfaces of your sculpture much smoother and it can provide you with a great base to start working.
When you use the inflate brush, things get a bit more complex. It works in complete contrast to the standard brush, and instead of pulling or pushing along the surface of your model the inflate brush, like its name suggests, expands a specific area of your sculpture. With this brush you can displace surfaces by a large amount with just a simple stroke or two.
There are also the Elastic and Displace brushes that work similarly to the inflate brush. The elastic brush works more accurately for some models and helps them hold onto their original shape better, but it’s a matter of preference when it comes to which brush works better. The displace brush keeps the details intact in a way that makes the sculpture look as if it has swollen beneath the surface as opposed to above it.
The Inflate brush has several variations, so it is best to experiment with many of them in order to find the one that works the best for your sculpture.
The move brush allows you to easily modify the facial features of your subject. With this brush, you can give your sculpture a lot of detail and help it portray emotions or add a very natural appeal to it. You can create deeper lines and wrinkles in the face; adjust the eyes and lines surrounding the nose and mouth to help give your sculpture a much more natural look.
The Move brush is one of the easiest tools that you will find on ZBrush, but it is also one of the most useful, and it has several modifiers to help you make more adjustments to your sculpture.
With the Pinch brush, you can pull your vertices together. One of the best things that you can use the Pinch brush for is to create folds in clothing and wrinkles in the skin. A lot of designers use this brush to help create sharper and more realistic parts of the body, such as the ear.
Pinch is typically used with LazyMouse in ZBrush to help you get smoother and more precise ridges in your designs.
The clay brush specifically uses alphas to sculpt surfaces. The other brushes that you will use can do this somewhat, but the effects aren’t as natural because it isn’t their main function. With the clay brush, you don’t have to worry about additional side effects since the only function it has is to create clay to sculpt surfaces.
A helpful thing to note is that there is a Z Intensity slider that works with the Clay slider to change the effect that the clay brush has on your sculpture.
There are very few limits you will come across when you’re creating with ZBrush and making full use of the brushes that you are given. You can create hyper realistic people or truly frightening sets all in the same program. If you want to try your hand at ZBrush and really become skilled at it, check out the Udemy courses ZBrush Bootcamp and Creating Textures with ZBrush to help get you started.